Portfolio
MyneSweeper
Classic puzzle game given a modern twist. Built with Unreal including extensive use of C++.
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'Ship mode' adds character and refreshes the well worn classic game; guide your ship safely across the mined lagoon.
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Use of C++ Classes, Functions and derived Actors, to give full control over gameplay and memory usage.
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All levels procedurally generated. Size and difficulty generated from menu selections.
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Intelligent population of grid using an algorithm to ensure tiles are reasonable, ensure a safe path is available for the ship, minimize luck.
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TMap of structs with pointers to neighbouring tiles allows efficient reveal of tiles including large areas of 'safe' tiles. (In fact the reveal is artificially slowed down)
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Gameplay enhanced with SFX, animation, HUD, HiScore and more.
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Classic mode available for the traditionalist.